Redux-symbiote-几乎没有痛苦地编写动作和减速器

React-redux是一件好事。 如果正确使用,则应用程序体系结构是有效的,并且项目结构易于阅读。 但正如任何决定一样,有一些特殊之处。

动作和减速器的描述就是这样的功能之一。 这两个实体在代码中的经典实现是一项非常耗时的任务。

经典实施的痛苦


一个简单的例子:

// actionTypes.js //    export const POPUP_OPEN_START = 'POPUP_OPEN_START '; export const POPUP_OPEN_PENDING = 'POPUP_OPEN_PENDING '; export const POPUP_OPEN_SUCCESS = 'POPUP_OPEN_SUCCESS '; export const POPUP_OPEN_FAIL = 'POPUP_OPEN_FAIL'; export const POPUP_CLOSE_START = 'POPUP_CLOSE_START '; export const POPUP_CLOSE_PENDING = 'POPUP_CLOSE_PENDING '; export const POPUP_CLOSE_SUCCESS = 'POPUP_CLOSE_SUCCESS '; export const POPUP_CLOSE_FAIL = 'POPUP_CLOSE_FAIL'; 

 // actions.js //    import { POPUP_OPEN_START, POPUP_OPEN_PENDING, POPUP_OPEN_SUCCESS, POPUP_OPEN_FAIL, POPUP_CLOSE_START, POPUP_CLOSE_PENDING, POPUP_CLOSE_SUCCESS, POPUP_CLOSE_FAIL } from './actionTypes'; export function popupOpenStart(name) { return { type: POPUP_OPEN_START, payload: { name }, } } export function popupOpenPending(name) { return { type: POPUP_OPEN_PENDING, payload: { name }, } } export function popupOpenFail(error) { return { type: POPUP_OPEN_FAIL, payload: { error, }, } } export function popupOpenSuccess(name, data) { return { type: POPUP_OPEN_SUCCESS, payload: { name, data }, } } export function popupCloseStart(name) { return { type: POPUP_CLOSE_START, payload: { name }, } } export function popupClosePending(name) { return { type: POPUP_CLOSE_PENDING, payload: { name }, } } export function popupCloseFail(error) { return { type: POPUP_CLOSE_FAIL, payload: { error, }, } } export function popupCloseSuccess(name) { return { type: POPUP_CLOSE_SUCCESS, payload: { name }, } } 

 // reducers.js //   import { POPUP_OPEN_START, POPUP_OPEN_PENDING, POPUP_OPEN_SUCCESS, POPUP_OPEN_FAIL, POPUP_CLOSE_START, POPUP_CLOSE_PENDING, POPUP_CLOSE_SUCCESS, POPUP_CLOSE_FAIL } from './actionTypes'; const initialState = { opened: [] }; export function popupReducer(state = initialState, action) { switch (action.type) { case POPUP_OPEN_START: case POPUP_OPEN_PENDING: case POPUP_CLOSE_START: case POPUP_CLOSE_PENDING: return { ...state, error: null, loading: true }; case POPUP_OPEN_SUCCESS : return { ...state, loading: false, opened: [ ...(state.opened || []).filter(x => x.name !== action.payload.name), { ...action.payload } ] }; case POPUP_OPEN_FAIL: return { ...state, loading: false, error: action.payload.error }; case POPUP_CLOSE_SUCCESS: return { ...state, loading: false, opened: [ ...state.opened.filter(x => x.name !== name) ] }; case POPUP_CLOSE_FAIL: return { ...state, loading: false, error: action.payload.error }; } return state; } 

输出包含3个文件,至少包含以下问题:

  • 只需添加新的动作链即可“膨胀”代码
  • 过量导入动作常数
  • 读取动作常量名称(单独)

最佳化


可以通过redux-actions改进此示例。

 import { createActions, handleActions, combineActions } from 'redux-actions' export const actions = createActions({ popups: { open: { start: () => ({ loading: true }), pending: () => ({ loading: true }), fail: (error) => ({ loading: false, error }), success: (name, data) => ({ loading: false, name, data }), }, close: { start: () => ({ loading: true }), pending: () => ({ loading: true }), fail: (error) => ({ loading: false, error }), success: (name) => ({ loading: false, name }), }, }, }).popups const initialState = { opened: [] }; export const accountsReducer = handleActions({ [ combineActions( actions.open.start, actions.open.pending, actions.open.success, actions.open.fail, actions.close.start, actions.close.pending, actions.close.success, actions.close.fail ) ]: (state, { payload: { loading } }) => ({ ...state, loading }), [combineActions(actions.open.fail, actions.close.fail)]: (state, { payload: { error } }) => ({ ...state, error }), [actions.open.success]: (state, { payload: { name, data } }) => ({ ...state, error: null, opened: [ ...(state.opened || []).filter(x => x.name !== name), { name, data } ] }), [actions.close.success]: (state, { payload: { name } }) => ({ ...state, error: null, opened: [ ...state.opened.filter(x => x.name !== name) ] }) }, initialState) 

已经好多了,但完美无止境。

治疗疼痛


为了寻求更好的解决方案,我遇到了LestaD habr.com/en/post/350850/#comment_10706454的评论,并决定尝试使用redux-symbiote
这样可以删除不必要的实体并减少代码量。

上面的示例看起来像这样:

 // symbiotes/popups.js import { createSymbiote } from 'redux-symbiote'; export const initState = { opened: [] }; export const { actions, reducer } = createSymbiote(initialState, { popups: { open: { start: state => ({ ...state, error: null }), pending: state => ({ ...state }), success: (state, { name, data } = {}) => ({ ...state, opened: [ ...(state.opened || []).filter(x => x.name !== name), { name, data }) ] }), fail: (state, { error } = {}) => ({ ...state, error }) }, close: { start: state => ({ ...state, error: null }), pending: state => ({ ...state }), success: (state, { name } = {}) => ({ ...state, opened: [ ...state.opened.filter(x => x.name !== name) ] }), fail: (state, { error } = {}) => ({ ...state, error }) } } }); 

 //   import { actions } from './symbiotes/popups'; // ... export default connect( mapStateToProps, dispatch => ({ onClick: () => { dispatch(actions.open.start({ name: PopupNames.Info })); } }) )(FooComponent); 

从专业人士那里,我们有:

  • 一站式
  • 更少的代码
  • 动作的结构化表示

缺点:

  • IDE并不总是提供提示
  • 很难在代码中寻找行动
  • 难以重命名动作

尽管有缺点,但该模块已在我们的项目中成功使用。

感谢LestaD的出色工作。

Source: https://habr.com/ru/post/zh-CN442346/


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